|3ds Max 2009|
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|Geometry:||Polygonal Quads only|
|Unwrapped UVs:||Yes, overlapping|
Modelled in 3dsmax2009 with normal maps created by Zbrush.
Texture Maps & Normal maps included (PNG).
Leather material is procedural.
File setup for rendering with Mental Ray & VRay in seperate .max files.