3d audi a6 - Audi A6... by 3Dzole

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Audi A6
by 3Dzole
$149
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
3d audi a6 - Audi A6... by 3Dzole
- This is the Audi A6 c5 in the real world size
- Exterior is highly detailed, the model also contains a medium detailed interior
- Objects have names of that what represents, just like materials and maps
- Objects that make wheels are grouped so you can easily manage them
- Each door , hood and trunk door were separated from the rest of the car body as one object and they have been optimized so you can easily open and close them using the rotation
- On the low poly model I put turbosmooth whose iterations visible only in rendering, you can increase the number of polygons as needed
- Geometry - Polygonal, 100% quads
- Scene contains four created lights (mr Area Omni) which are assembled, one groupe of all objects that makes model and surface
- I used mental ray materials (car paint material and arch & design material), raytrace materials and standard materials
- For rendering I used mental ray, preset no gi hi
- On render settings global illumination and final gather are turned off
- Rendering is very fast
- Model is available in four file formats (max., fbx., 3ds., dwg.)
- max. file format is native file format, with the model there are all the materials and textures that I used on it
- fbx., 3ds. and dwg. file format are exported from 3ds Max 2009 ond model is low poly, and for high poly model you just have to put some iterations on it, all materials and textures are included

Textures and their resolutions:
Tire_splines_bump 430 x 508
Tire_side_bump 1500 x 1500
Rear_lights_interior_bump 538 x 512
Number_plate 1082 x 370
Gauge 902 x 600
Computer 92 x 108
Engine 786 x 492
Broken_glass 1920 x 1200
Dirt 1024 x 768
Enviroment 2560 x 1600
Rust 1032 x 774
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Product File Downloads
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3ds Max 2009 (.max)  6.4 MB
Renderer:mental ray
Inspected in:3ds Max 2011
Unreviewed Formats
Autodesk FBX (.fbx)  6.3 MB
3D Studio (.3ds)  5.5 MB
AutoCAD drawing 2007 (.dwg)  7.8 MB
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Product License
Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions .
3D Model Specifications
Native file format:3ds Max 2009
Product ID:710989
Published:
Geometry:Polygonal Quads only
Polygons:43,772
Vertices:47,959
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Product Rating
Unrated