This model is of a simple historic arc that was built in 3ds Max.
Unit system is set to metric. Model is built to real-world scale.
The model is organized cleanly on layers and consists only of quads.
All objects and materials are named systematically.
All polygon objects are prepared for the usage of the modificator ''OpenSubdiv''.
Precondition for the usage of ''OpenSubdiv'' is 3dsMax 2015 with extension 1.
The usage of the files in 3ds Max 2015 is possible (just without the modificator ''OpenSubdiv'').
All polygon objects have predefined crease sets.
All edge crease settings are available in FBX file format.
Non of the polygon objects are prepared for the usage of the MeshSmooth / TurboSmooth modificator.
All objects can be selected by color or by named selection sets.
The materials are Arch & Design materials using the menatl ray renderer.
2 textures that are 1024 x 1024 .jpg