Antennarius (frogfish) low poly

All Extended Uses
Included Formats
3ds Max 2017 mental ray
Blender 2.76
Autodesk FBX
OBJ
Other Files
textures_antennarius_jpg.zip
Textures used in .jpg format
textures_normal_map_antennarius.zip
Optional textures in .png and .jpg formats

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3D Model Specifications
Product ID:1026896
Published:
Geometry:Polygonal Quads only
Polygons:12,642
Vertices:12,644
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2015
Currently sells 28 products
Achievements:
Unrated
Product Rating
Description
- Antennarius fish, also known as frogfish, anglerfish, angler or fishing frog.
- Model designed for close-ups and ready to animation.
- The model is in neutral pose and with the mouth closed to make it easy to rig, but also includes the mouth's interior, which can be seen in some of the images.
- With original hand-painted textures.
- A rigged version will be available soon.

- File .max created with 3DS Max 2017, no additional plugins needed.
- Also available in .blend .fbx and .obj formats.
- Size in centimeters: 20.3 (X axis), 21.5 (Y axis), 43.5 (Z axis).
- Real world scale. (1,1,1).
- Focused on the origin.

TOPOLOGY

- An object with a manifold mesh.
- 100% quads (12,642 quads).
- 12,644 vertex and 25,284 edges.
- Subdividable topology.
- Clean edge flow.
- No isolated vertices.
- No coincident vertices.
- No coincident/coplanar faces.
- No faces intersected.
- No faces distorted more than 45 degrees.
- No loss geometry.
- No poles with more than 5 edges.

UVMAP AND TEXTURES

- Normal outward.
- UV without overlapping.
- Materials Mental Ray.
- Original textures hand painted:
- Three textures for antennarius in .png format of 4096x4096 pixels (texture_diffuse_antennarius, texture_specular_antennarius, texture_bump_antennaiurs).
- Optional textures for antennarius of 4096x4096 pixels (texture_normal_map_antennarius) in .png and .jpg formats, in an aditional file.
- One texture for ground in .png format of 4096x4096 pixels (texture_normal_map_ground).
- All textures in .jpg format also available in an additional file.


- Renders with Mental Ray, except open mouth images with the Blender internal engine. All without post production.
- The images of the mesh are in orthographic view.
- Images with open mouth are using an earlier version, with less detailed mesh. The inside of the mouth is the same in both versions of the mesh.



The FBX and OBJ files are exported from Blender 2.76b (-Z Forward, Y Up) and may need some adjustment.
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