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Anita v1.5L SSS max9

All Extended Uses
Included Formats
3ds Max 9.0 mental ray
Other (info)
Other info(v1.0)
3D Model Specifications
Product ID:497824
Published:
Geometry:Polygonal Quads/Tris
Polygons:9,941
Vertices:10,366
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 164 products
Achievements:
6 Ratings Submitted
Product Rating
Categories
Description
=====INFO=====
It's a high quality female model, ready for any type of animation:
- BIPED system attached to body and clothes.
- 32 MORPH channels for facial expressions, 11 for correct lipsynk.
- WIRE PARAMETERS to automate different morphs.
- Automated EYE-LID deformation.
- SSS (Sub Surface Scattering) materials.
- 25 *.jpg, high quality textures - 85mb.
- FACE, BODY, HANDS and LEGS textures, 4096x4096 each. Diffuse + Bump(Specular) version.
- 4096x4096 HAIR opacity, color and specular textures. No plugin for render.
- Clean edge-loops based topology.
- Animated hair, wind and gravity.
- LIGHT/RENDER/SSS/GI/HDRI setup for mental ray 3.5
- max 9.0 or higher compatible.
- System Unit: cm

=====SUPPORT=====
- Contact the author via 'SUPPORT TICKET' for any questions or troubleshooting.

Body                                                                  - 6090 polygons, 6149 vertices
Body with mouth, teeth, tongue, eyes and hair - 9941 polygons, 10366 vertices
All objects in scene(32)                                    - 46282 polygons, 46077 vertices

=====MORPH CHANNELS(32)=====
- Mouth Open
- Jaw Left
- Jaw Right
- Jaw Front
- Jaw Open
- Lips Open
- Smile
- Anger/Fear (frown/surprise)
- Eye Left
- Eye Right
- LipTip Left
- LipTip Right
- Lip LeftDown
- Lip RightDown
- Lip LeftUp
- Lip RightUp
- A
- E
- O
- U
- C,D,G,K,N,R,S,Y,Z
- F,V
- Th
- L
- M,P,B
- W,OO,Q
- Rest
- eyebrow left
- eyebrow right
- Eyes Pupil Size
- Auto Eyes Up/Down (automatic)
- Auto Eyes Left/Right (automatic)

=====files=====
- Anita_1.5L_SSS_max9.max - 3ds max 9.0 file, with light/render/SSS/GI/HDRI setup for mental ray 3.5
- maps.rar                                    - maps/textures/
- info_v1.0.rar                              - info/tips/tricks

=====maps(25)=====
- face_diffuse.jpg                - Anita        4096x4096
- face_bump.jpg                   - Anita        4096x4096
- face_reflect.jpg                - Anita        4096x4096
- body_diffuse.jpg               - Anita        4096x4096
- body_bump.jpg                  - Anita        4096x4096
- hands_diffuse.jpg             - Anita        4096x4096
- hands_bump.jpg               - Anita        4096x4096
- hands_reflect.jpg             - Anita        4096x4096
- legs_diffuse.jpg                - Anita        4096x4096
- legs_bump.jpg                  - Anita        4096x4096
- legs_reflect.jpg                - Anita        4096x4096
- hair_opacity.jpg                - Anita        4096x4096
- hair_specular.jpg             - Anita        4096x4096
- hair_brown.jpg                   - Anita        4096x4096
- hair_blonde.jpg                  - Anita        4096x4096
- hair_red.jpg                        - Anita        4096x4096
- mouth.jpg                            - Anita        2048x2048
- mouth_back_surface.jpg - Anita        2048x2048
- tongue.jpg                            - Anita        2048x2048
- tongue_subdermal.jpg      - Anita        2048x2048
- eye_diffuse.jpg                   - Anita        2048x2048
- eye_specular_color.jpg   - Anita        2048x2048
- dress01.jpg                           - Cloth        4096x4096
- jeans_gray.jpg                     - Cloth        2048x2048
- t_shirt.bmp                           - Cloth        1024x1024

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