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Albert Einstein Character

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'albert einstein' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Apr 25, 2012
CheckMate Lite Certified
Maya 2011ma/mb Native mental ray
Other Formats
OBJ obj
Autodesk FBX fbx
Other Files
HRDI_notes.txt
3D Model Specifications
Product ID:332270
Published:
Geometry:Polygonal Quads/Tris
Polygons:19,972
Vertices:20,731
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
1 Rating Submitted
Product Rating
Description
Albert Einstein Character made with Maya

This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather and Depth of Field

This model is ready to be rigged and smoothable.

The lower level of detail has 5462 polygon count.
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The model is provided with high resolution textures:
texture (2048x2048)
bump (2048x2048)
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This pack includes all the following formats:
.mb (maya 2011 binary)
.ma (maya 2011 ascii)
.obj (alias wavefront)
.fbx (kaydara)

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All formats (maya/obj/fbx) include 2 geometries:

lowPoly = 5462
HighPoly = 19931

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FBX is directly exported from maya with texures assigned
The obj version is directly exported from Maya (.mtl file included)

Hair is Maya Fur so it's not available in the obj/fbx versions.
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NO POSTWORK ON THESE RENDERS
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