| Albert Einstein Character made with Maya 8.0 This scene is Ready to render exactly as you see above with MentalRay settings for FinalGather/HDRI and Depth of Field ( HDRI map included and free to use!). This model is ready to be rigged and smoothable. The lower level of detail has 5462 polygon count. ****************************************************** The model is provided with high resolution textures: texture (2048x2048) bump (2048x2048) ***************************************************** This pack includes all the following formats: .mb (maya 8 binary) .ma (maya 8 ascii) .mb (maya 7 binary) .obj (alias wavefront) .fbx (kaydara) ***************************************************** The Maya versions come with 2 resolution models layered (for easier using wrap deformer). lowPoly = 5462 HighPoly = 19931 ***************************************************** FBX is directly exported from maya with texures assigned The obj version is directly exported from Maya (.mtl file included) Obj and FBS versions are in 2 resolution files: lowPoly = 5462 HighPoly = 19931 Hair is Maya Fur so it's not available in the obj versions. ************************************************************** Check out larger renders (preview section) NO POSTWORK ON THESE RENDERS! ONLY ASSEMPLED/RESIZED |