Aerosol Spray

All Extended Uses
Included Formats
Oct 29, 2012
CheckMate Lite Certified
3ds Max 2011 Native V-Ray 2.0
3ds Max 2010 Default Scanline
3ds Max 2010 V-Ray 2.0
3ds Max 2012 V-Ray 2.0
Cinema 4D 9 Default Scanline
Lightwave 10 Default Scanline
Maya 2011 Default Scanline
Other Formats
Luxology Modo 601
Other psd
3D Model Specifications
Product ID:701672
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since October 2002
Currently sells 2 products
Product Rating
This is a model of an Aerosol Spray
with custom design.

Originally created with 3ds Max 2011


This model contains 3 separate objects
This model contains 1024 polygons with TurboSmooth OFF
This model contains 32640 polygons with TurboSmooth ON (set to 2 iterations.)
This model contain 1024 quads, 0 tris, and 0 ngons


The model is built to real-world scale
Units used: Centimeters. Model is 21 centimeters tall.
High quality polygonal model.
Clean Topology, only Quads, 0 triangles, 0 Ngones
Base mesh (not smoothed) included.
Sub-d model: you can easily control resolution with Turbosmooth or MeshSmooth Modifier in 3dsMax.
The model can easily be optimized.


The model is unwrapped and textured.
High-resolution textures included
Includes: Color, Spec : 4096x4096 jpg x 2
Psd included with layers.   
Colour and logo can be easy modified.
Hdri included.


All preview images are rendered with 3ds max with Vray 2.0.

Product is ready to render out-of-the-box.
The rendering is setup only in 3dsMax/Vray2.0 and Modo.
LIghts and cameras are included only in 3ds Max/Vray 2.0 and Modo.
For correct rendering in 3dsMax Set gamma to 2.2.
Light, Cameras, and Background are isolated on layers.
I also included a non-illuminated 3ds Max version with standard materials.

--Additional Notes--

File format: Max2010, Max2011, max2012, Modo 601, Maya 2011; LightwaveR10, Cinema 4D R9, Obj included.
In formats c4d, lwo, mb , the model does not contain Vray shaders, camera, and light, and will not render like the preview images,
but it is perfectly integrated: Geometry, Uv, and Standard meterial( with textures ).
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