Polar Bear(RIGGED)

All Extended Uses
Included Formats
3ds Max 2015 V-Ray 3.2
3D Model Specifications
Product ID:1005093
Published:
Geometry:Polygonal
Polygons:18,012
Vertices:19,811
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since December 2009
Currently sells 563 products
Achievements:
Unrated
Product Rating
Description
High Detailed Photorealistic Polar Bear(RIGGED).
Modeling in 3ds max 2015 and rendered with Vray 3.2.
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The .max scene is Ready to render with Vray 3.2 settings.
Clean topology based on quads and tris.
This model is completely UVunwrapped in skin pose (0,0,0),rigged.
In the folder'maps' you will find all the maps , used for rendering.
The maps are in the. max .zip.
Real world scale of the model - 235 cm. - Length
Teeth,tongue,eyeballs,beard,Mustaches and Eyebrows are included and modeled separately.
You get too and 38 frames walk cycle loop animation.
frame 0 - skin pose
frame 10 to 38 walk cycle loop animation

The model comes with 2 morph targets :
01.close_L_eye
02.close_R_eye
The morph targets are included in the .max file
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Polar_bear_MODEL_RIGGED_max.zip contain 1 .max files:

01.Polar_bear_MODEL_RIGGED_max.max - the preview image.The model in skin pose,rigged.
Vray renderer 3.2 setup and materials.
frame 0 - skin pose
frame 10 to 38 walk cycle loop animation
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High resolution textures:

polar_bear_body_color_map.jpg (4096x4096)
polar_bear_body_reflection_map.jpg (4096x4096)
polar_bear_eye.jpg (1024x1024)
polar_bear_neals_bump.jpg (2048x2048)
polar_bear_neals_color.jpg (2048x2048)
polar_bear_teeth_base_bump.jpg (2048x2048)
polar_bear_teeth_base_color.jpg (2048x2048)
polar_bear_teeth_bump.jpg (2048x2048)
polar_bear_teeth_color.jpg (2048x2048)
polar_bear_tongue.jpg (1024x1024)
notebook_pano_reflecton.hdr (1000x700)

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Polar Bear body:
Vertices :3682
Polygons :3636

Total :
Vertices :19811
Polygons :18012
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The Rig:
- the model is rigged with 3ds max BONE TOOLS.
- custom wire parameters and expretions for a better fisical movment
- custom atributes for the open/close eyes
- 2 morph target for the open/close eyes
- advansed twisting sistem for the spine and the neck
- the morph target meshe is included in the .max file

NOTE: Vray is required for the Max scene.
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