2015 Land Rover Discovery Sport (Low Interior)

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Cinema 4D R12 Default Scanline
Maya 7.0 Maya Software
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:903640
Published:
Geometry:Polygonal Quads/Tris
Polygons:85,919
Vertices:98,088
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 211 products
Achievements:
Unrated
Product Rating
Description
High detailed 3D model of 2015 Land Rover Discovery Sport with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 10 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 85,919 faces and 98,088 vertices
       • MeshSmooth level 1: 343,115 faces and 367,717 vertices
       • MeshSmooth level 2: 1,372,460 faces and 1,421,379 vertices

   - .fbx, .mb and .obj formats:
       • low: 85,921 faces and 98,088 vertices
       • medium: 343,115 faces and 367,717 vertices
       • high: 1,372,460 faces and 1,421,379 vertices

   - .lwo and .c4d formats:
       • low: 85,915 faces and 98,088 vertices
       • medium: 343,115 faces and 367,717 vertices
       • high: 1,372,460 faces and 1,421,379 vertices

   - .3ds format:
       • low: 171,277 faces and 105,737 vertices
       • medium: 686,230 faces and 384,685 vertices
       • high: 2,744,920 faces and 1,472,997 vertices
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