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2014 Subaru Forester

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'subaru' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Sep 18, 2013
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
3ds Max 2010 Native Default Scanline
Cinema 4D R12 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
Lightwave 9.3 Default Scanline
3DS
OBJ
3D Model Specifications
Product ID:766172
Published:
Geometry:Polygonal Quads/Tris
Polygons:163,146
Vertices:178,271
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 177 products
Achievements:
3 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2014 Subaru Forester with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. Total number of objects is 24. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 10 textures, which vary in resolution from 86x86px to 1844x1844px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 163,146 faces and 178,271 vertices
       • MeshSmooth level 1: 645,763 faces and 679,411 vertices
       • MeshSmooth level 2: 1,879,264 faces and 1,940,876 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 163,444 faces and 179,582 vertices
       • medium: 648,847 faces and 682,339 vertices
       • high: 2,100,784 faces and 2,156,307 vertices

   - .3ds format:
       • low: 324,486 faces and 195,368 vertices
       • medium: 1,297,672 faces and 719,544 vertices
       • high: 4,201,546 faces and 2,270,071 vertices
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