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2014 Subaru Forester (Low Interior)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'subaru' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Sep 11, 2013
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
3ds Max 2010 Native Default Scanline
Cinema 4D 12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:766183
Published:
Geometry:Polygonal Quads/Tris
Polygons:99,804
Vertices:111,363
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 165 products
Achievements:
3 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2014 Subaru Forester with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and lights. Total number of objects is 15. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 7 textures, which vary in resolution from 86x86px to 2048x580px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Maya, LightWave, Cinema4D and Softimage medium and high poly files geometry consist of all quads.
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 99,804 faces and 111,363 vertices
       • MeshSmooth level 1: 396,928 faces and 421,600 vertices
       • MeshSmooth level 2: 1,180,946 faces and 1,298,402 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 99,804 faces and 111,363 vertices
       • medium: 396,928 faces and 421,600 vertices
       • high: 1,347,868 faces and 1,390,900 vertices

   - .3ds format:
       • low: 197,316 faces and 118,286 vertices
       • medium: 793,856 faces and 437,845 vertices
       • high: 2,695,436 faces and 1,442,829 vertices
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