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Nia v3.2.8 Head max9

All Extended Uses
Included Formats
3ds Max 9.0 mental ray 3.5
Other (manual)
Other (maps)
Other maps_3.2.4
Other (info)
3D Model Specifications
Product ID:545253
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,546
Vertices:1,567
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since December 2005
Currently sells 162 products
Achievements:
1 Rating Submitted
Product Rating
Description
=====FEATURES=====
- Included user manual (30 pages PDF file with FAQ and samples)
- RIGGED with skin and biped (flat and high heels rig versions)
- MORPH controlled expressions, lipsynk and more (60 sliders)
- WIRE PARAMETERS to automate different morphs
- DISPLACEMENT map to alter the polycount (up to 102488 polys)
- SSS (Sub Surface Scattering) materials
- 6144x6144 textures (Color, Bump, Subderm, BackSurf, Spec, Refl)
- 3 styles for “Hair&Fur” and 3 additional polygonal based hair-do
- Clean edge-loops based topology
- LIGHT/RENDER/SSS/AO setup for mental ray 3.5
- 3ds Max 9.0 or higher compatible
- System Unit: cm

=====HEAD VERSION FEATURES=====
- Same as product ID: 544900 but the head only. No body.

=====UPDATES=====
v3.2.1 (12.XII.2010):
- hair braids added (hair&fur)

v3.2.2 (21.XII.2010):
- face reshape morph
- 5 additional color textures (6144x6144 each, skin color and makeup)
- updated bump texture (6144x6144)

v3.2.4: (06.II.2012):
- maps(v3.2.4).rar - 29 maps updated
- mouth v5.0 rootless (ID: 641608)
- new lashes and brows
- shader/render updates
- reorganized scene hierarchy
- HDRI ready

v3.2.8: (19.IV.2012)
- face control v1.0 custom
control system
- scene optimizations
- polygonal hair styles removed
- additonal hair&fur setup
- Higher quality render settings
- morpher updates

=====SUPPORT=====
- Contact the author via 'SUPPORT TICKET' for any questions.

=====POLYCOUNT=====
Nia head - (1546 polys, 1567 verts)
Mouth system - (19742 polys, 21004 verts)
Brows, lashes - (splines)
All - (53222 polys, 51712 verts)

=====FILES=====
- Nia_3.2Head_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- Nia_3.2.1Head_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- Nia_3.2.2Head_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- Nia_3.2.8_(head)_max9.max - (light/render/SSS/AO setup for mental ray 3.5)
- maps(NiaHead).rar - (48)
- maps(v3.2.4)head.rar - (27)
- info(NiaHead).rar - (info/tips/tricks)
- user_manual(EvaHead).rar - (15 pages PDF user manual and 'Eva3.0.atn' Photoshop actions file for blending the AO pass)

=====MORPHER=====
- full control of the face (mouth, eyes, brows, jaw, tongue, ect.)
- lipsynk controlled by 12 phonemes

=====MAPS(48)=====
- niaHead_diffuse.jpg - (3072x3072)
- niaHead_diffuse_black.jpg - (3072x3072)
- niaHead_diffuse_color.jpg - (3072x3072)
- niaHead_diffuse_gold.jpg - (3072x3072)
- niaHead_diffuse_darker.jpg - (3072x3072)
- niaHead_diffuse_darker_black.jpg - (3072x3072)
- niaHead_diffuse_darker_gold.jpg - (3072x3072)
- niaHead_diffuse_deepdark.jpg - (3072x3072)
- niaHead_diffuse_deepdark_color.jpg - (3072x3072)
- nia_bump.jpg -(3072x3072)
- nia_subdermal.jpg - (3072x3072)
- nia_back_surface.jpg - (3072x3072)
- nia_specular.jpg - (3072x3072)
- nia_reflection.jpg - (3072x3072)

- teeth_diffuse.jpg - (2048x2048)
- teeth_bump.jpg - (2048x2048)
- teeth_subdermal.jpg - (2048x2048)
- teeth_back_surface.jpg - (2048x2048)
- teeth_specular.jpg - (2048x2048)
- teeth_reflection.jpg - (2048x2048)
- teeth_displace.jpg - (2048x2048)
- teeth_unscattered.jpg - (2048x2048)

- tongue_diffuse.jpg - (2048x2048)
- tongue_bump.jpg - (2048x2048)
- tongue_subdermal.jpg - (2048x2048)
- tongue_back_surface.jpg - (2048x2048)
- tongue_specular.jpg - (2048x2048)
- tongue_reflection.jpg - (2048x2048)

- gums_diffuse.jpg - (1024x1024)
- gums_bump.jpg - (1024x1024)
- gums_subdermal.j

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