2015 Mercedes-Benz GLA

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'mercedes-benz' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Oct 18, 2013
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Softimage 7.5 Native Default Scanline
Maya 7.0 Native Maya Software
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:774298
Published:
Geometry:Polygonal Quads/Tris
Polygons:98,484
Vertices:107,782
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 177 products
Achievements:
4 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2015 Mercedes-Benz GLA with interior and simple suspension.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 2 is set by default for most of objects)
   - Separate objects like body, wheels and doors. Total number of objects is 15. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, each one has resolution 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage and Lightwave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 98,484 faces and 107,782 vertices
       • MeshSmooth level 1: 389,765 faces and 409,349 vertices
       • MeshSmooth level 2: 1,556,513 faces and 1,595,053 vertices

   - .scn, .mb and .obj formats:
       • low: 98,482 faces and 107,780 vertices
       • medium: 389,765 faces and 409,349 vertices
       • high: 1,556,513 faces and 1,595,053 vertices

   - .lwo and .c4d formats:
       • low: 98,482 faces and 107,780 vertices
       • medium: 389,765 faces and 409,349 vertices
       • high: 1,556,513 faces and 1,595,034 vertices

   - .3ds format:
       • low: 195,326 faces and 157,425 vertices
       • medium: 1,091,946 faces and 608,540 vertices
       • high: 3,113,004 faces and 1,801,225 vertices
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