2015 Dodge Challenger 392 HEMI

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
Maya 7.0 Maya Software
3ds Max 2010 Default Scanline
3DS
Autodesk FBX
OBJ
3D Model Specifications
Product ID:851148
Published:
Geometry:Polygonal Quads/Tris
Polygons:94,182
Vertices:106,924
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 177 products
Achievements:
Unrated
Product Rating
Description
High detailed 3D model of 2015 Dodge Challenger 392 HEMI Scat Pack Shaker with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 16. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 18 textures, which vary in resolution from 44x20px to 2048x2048px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 94,182 faces and 106,924 vertices
       • MeshSmooth level 1: 374,708 faces and 401,307 vertices
       • MeshSmooth level 2: 1,498,832 faces and 1,551,125 vertices

   - .fbx, .mb and .obj formats:
       • low: 94,208 faces and 106,952 vertices
       • medium: 374,812 faces and 401,415 vertices
       • high: 1,499,248 faces and 1,551,549 vertices

   - .lwo and .c4d formats:
       • low: 94,208 faces and 106,952 vertices
       • medium: 374,812 faces and 401,415 vertices
       • high: 1,499,248 faces and 1,551,543 vertices

   - .3ds format:
       • low: 186,396 faces and 114,899 vertices
       • medium: 749,624 faces and 418,599 vertices
       • high: 2,998,496 faces and 1,616,114 vertices
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