Welcome to the new look of TurboSquid. To switch to the Classic site, click the link in the Footer.

2015 Cadillac Escalade (Low Interior)

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'cadillac' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Feb 12, 2014
CheckMate Lite Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.6 Native Default Scanline
3ds Max 2010 Native Default Scanline
Softimage 7.5 Native Default Scanline
Maya 7.0 Native Maya Software
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:797201
Published:
Geometry:Polygonal Quads/Tris
Polygons:83,400
Vertices:92,431
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 165 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2015 Cadillac Escalade with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 7 textures, which vary in resolution from 2048x2048px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 83,400 faces and 92,431 vertices
       • MeshSmooth level 1: 333,352 faces and 351,165 vertices
       • MeshSmooth level 2: 1,076,128 faces and 1,106,541 vertices

   - .scn, .mb and .obj formats:
       • low: 83,400 faces and 92,431 vertices
       • medium: 333,352 faces and 351,165 vertices
       • high: 1,076,128 faces and 1,106,541 vertices

   - .lwo and .c4d formats:
       • low: 83,400 faces and 92,413 vertices
       • medium: 333,352 faces and 351,161 vertices
       • high: 1,076,127 faces and 1,106,424 vertices

   - .3ds format:
       • low: 166,552 faces and 126,732 vertices
       • medium: 666,704 faces and 418,704 vertices
       • high: 2,152,256 faces and 1,232,527 vertices
Related Products
More Products by Artist