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2014 Mercedes-Benz S-Class

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'mercedes-benz' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 5, 2014
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 2010 Native Default Scanline
Maya 7.0 Native Maya Software
Softimage 7.5 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:799616
Published:
Geometry:Polygonal Quads/Tris
Polygons:114,117
Vertices:130,100
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
2 Ratings Submitted
Product Rating
Description
High detailed 3D model of 2014 Mercedes-Benz S-Class with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 19. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 9 textures, which vary in resolution from 1024x260px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage and Cinema4D medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 114,117 faces and 130,100 vertices
       • MeshSmooth level 1: 455,446 faces and 488,763 vertices
       • MeshSmooth level 2: 1,821,784 faces and 1,888,746 vertices

   - .scn, .mb and .obj formats:
       • low: 114,117 faces and 130,100 vertices
       • medium: 455,446 faces and 488,763 vertices
       • high: 1,821,784 faces and 1,888,746 vertices

   - .lwo and .c4d formats:
       • low: 114,117 faces and 130,097 vertices
       • medium: 455,446 faces and 488,753 vertices
       • high: 1,821,776 faces and 1,888,671 vertices

   - .3ds format:
       • low: 227,212 faces and 179,772 vertices
       • medium: 910,891 faces and 585,648 vertices
       • high: 3,643,559 faces and 2,101,058 vertices
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