2014 Chevrolet Camaro

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Extended Uses May Need Clearances
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Included Formats
Jan 21, 2014
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Maya 7.0 Maya Software
3ds Max 2010 Default Scanline
Lightwave 9.3 Default Scanline
Softimage 7.5 Default Scanline
Other Formats
3D Model Specifications
Product ID:789755
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since October 2005
Currently sells 274 products
2 Ratings Submitted
Product Rating
High detailed 3D model of 2014 Chevrolet Camaro with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 11. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, which vary in resolution from 1024x1024px to 4096x4096px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Softimage, Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required


   - .max format:
       • no MeshSmooth: 89,017 faces and 98,631 vertices
       • MeshSmooth level 1: 355,191 faces and 374,980 vertices
       • MeshSmooth level 2: 1,420,764 faces and 1,460,026 vertices

   - .scn, .mb and .obj formats:
       • low: 89,017 faces and 98,631 vertices
       • medium: 355,191 faces and 374,980 vertices
       • high: 1,420,764 faces and 1,460,026 vertices

   - .lwo and .c4d formats:
       • low: 89,010 faces and 98,624 vertices
       • medium: 355,180 faces and 374,969 vertices
       • high: 1,420,745 faces and 1,459,998 vertices

   - .3ds format:
       • low: 177,143 faces and 153,844 vertices
       • medium: 710,360 faces and 479,528 vertices
       • high: 2,841,490 faces and 1,682,025 vertices
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