In 2011 Nascar introduced some changes to the Car of Tomorrow designs. Most noticeable is the removal of the front splitter.
This model is ideal for any type of application. The total triangle count is under 40,000. It can be used in real time applications such as games or simulations. At the same time, this model has enough detail to be used for high end pre-rendered scenes. All textures applied to the main vehicle use TGA's. The zip file also includes a well organized PSD file so you can easily edit/create your own car textures. This model has several extra items included such as a super speedway spoiler and low poly game wheels.
The model in broken up in to several parts so you can optimize, scale back or just remove parts that are not needed. The main car body is under 5000 tris. Each wheel is about 2700. The models also has an extra set of low poly wheels made up of only 236 triangles. Other details such as the interior, exhaust pipes and steering wheel are very detailed around 12000 triangles total.
Included with the Main download are several extra exported formats: FBX OBJ and the .X format.