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Honda CR-Z 2011

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Sep 26, 2011
CheckMate Lite Certified
3ds Max 7 Std Native Default Scanline
3ds Max 7 Brz.V2.1 Native Brazil 2.1
Cinema 4D 9.6 Native Default Scanline
Lightwave 6.0 Native Default Scanline
Other Formats
OBJ Default Scanline
3DS Default Scanline
3D Model Specifications
Product ID:574440
Published:
Geometry:Polygonal Ngons used
Polygons:110,000
Vertices:124,100
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2005
Currently sells 173 products
Achievements:
1 Rating Submitted
Product Rating
Description
High detailed 3D model of 2011 Honda CR-Z with interior.

Main features:
   » Two .max files with Brazil and Standard 3ds Max materials
   » Meshsmooth is still in the history for .max format (meshsmooth level 1 is set by default)
   » Separate objects like body, wheels and doors. All objects are intelligently named
   » Doors can be opened
   » Unit system is set to metric. The dimensions are real
   » All textures and materials are included and assigned
   » Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures
   » Previews rendered in 3ds Max 7.0 with Brazil R/S using meshsmooth iteration level 1 for all objects (except wireframe previews, no meshsmooth used)

Special notes:
   » .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds max. The geometry for .obj format is set to quads
   » .max files can be loaded in 3ds max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:
   -› .max format:
       • no meshsmooth: 110,000 faces and 124,100 vertices
       • meshsmooth level 1: 312,400 faces and 339,200 vertices
       • meshsmooth level 2: 1,249,700 faces and 1,302,400 vertices

   -› .3ds format:
       • low: 215,600 faces and 123,400 vertices
       • medium: 624,800 faces and 341,500 vertices
       • high: 2,499,500 faces and 1,348,300 vertices

   -› .obj, .xsi, .c4d and .lwo formats:
       • low: 113,000 faces and 118,700 vertices
       • medium: 312,750 faces and 332,950 vertices
       • high: 1,249,700 faces and 1,294,100 vertices
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