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Subaru Impreza WRX 5-door 2008

Editorial Uses Allowed
Extended Uses May Need Clearances
The brand 'subaru' has been associated with this product. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Dec 9, 2011
CheckMate Lite Certified
3ds Max 7.0 Native Default Scanline
Cinema 4D 9.6 Native Default Scanline
Lightwave 9.3 Native Default Scanline
3ds Max 7.0 Native Brazil 2.1
Softimage 7.5 Native Default Scanline
Maya 7.0 Native Default Scanline
Other Formats
3DS
OBJ
3D Model Specifications
Product ID:377307
Published:
Geometry:Polygonal Ngons used
Polygons:43,792
Vertices:54,579
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since October 2005
Currently sells 177 products
Achievements:
Unrated
Product Rating
Description
High detailed 3d model of 2008 Subaru Impreza WRX 5-door with interior.

Main features:

   - Originally created with 3ds Max 7.0
   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Model is built to real-world scale
   - All textures and materials are included and assigned. Textures and materials are intelligently named
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 43,792 faces and 54,579 vertices
       • MeshSmooth level 1: 170,763 faces and 193,989 vertices
       • MeshSmooth level 2: 499,575 faces and 538,647 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 44,818 faces and 54,571 vertices
       • medium: 170,889 faces and 193,977 vertices
       • high: 499,701 faces and 538,633 vertices

   - .3ds format:
       • low: 84,224 faces and 51,504 vertices
       • medium: 341,716 faces and 191,385 vertices
       • high: 999,332 faces and 538,246 vertices
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