1997 Chevrolet Corvette User Documentation***************************************************************************************************************************** Product Information: This car records as my second scratch project. It has always been my dream to make a high-detail Corvette and now I have accomplished it. The original mesh was designed for Need for Speed High Stakes. ***************************************************************************************************************************** Programs used: Zanoza Modeler 1.0.7 FCE Finish 2 Real Tuner 2 Car CAD 1.5b Serial Number Editor NFS Wizard FSH Tool Adobe Photoshop 7 ***************************************************************************************************************************** Credits: HSVRules for helping me with fusing the parts when my ZMod went on the fritz Radu-Cristian for mapping the whole car, doing the normals, and making the roof line Porousbaab for fixing some smoothing areas on the front and sharpening the texture Max Prez for the Corvette engine sound EA for the seats, mirrors, and underbody texture Radu-Cristian for helping with the texture RickFX for helping with some poly-reduction areas CVPI19 and EA for the dash view Freak-DS for the rims, adjusting the rim texture, creating the damage, adjusting the trunk texture, and reducing the polycount even more ...and all you guys who downloaded this car! :) ***************************************************************************************************************************** Disclaimer: I am allowing you to mod this car for any game you wish given that you credit me and those people I credited as the ones who made this car. This car is the property of XenTek Car Design and must always be included with this readme document. If you do not properly give credit and I see it on a website, I will have it removed. |