Mercedes W111 220 Classic Car

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Sep 8, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.40.03
3ds Max 2010 Default Scanline
Maya 2015 Maya Software rendererVersion
Other Formats
Autodesk FBX 2011 Default Scanline
OBJ Default Scanline
Other Files
w111_HDRI.hdr
Studio Environment HDRI

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3D Model Specifications
Product ID:600346
Published:
Geometry:Polygonal Quads/Tris
Polygons:213,506
Vertices:222,257
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since January 2003
Currently sells 40 products
Achievements:
4 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mercedes-benz", is not affiliated with or endorsed by the original rights holders.

Description
3D model of the Mercedes-Benz 1965 classic w111 (fintail) with studio lighting HDRI included.

Proper quad modeling which allows any level of resolution and close ups, this model is more than 99% quad.

All objects, textures and materials are properly named, pivoted and oriented correctly and can be easily animated.

Units: Centimeters.

Formats

- Max 2010
*VRay: HDRI applied to a VRay dome light, Uses VRay universal render settings, blend materials with high glossiness subdivisions for faster adaptive sampling. Linear workflow.
*Scanline: HDRI applied in the environment slot.

-Maya 2015: : Simple Blinn Shaders with no reflective properties. HDRI not used or included but can be downloaded in the supporting items section.

-FBX 2011

-OBJ

8x512 texture maps for the details
1x128 logo texture
1x1024 wheel texture
1x1024 HDRI
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