The Lockheed Martin F-16 Fighting Falcon is a multirole jet fighter aircraft originally developed by General Dynamics for the United States Air Force. Designed as a lightweight, daytime Visual Flight Rules (VFR) fighter, it evolved into a successful multirole aircraft. The Falcon's versatility is a paramount reason it has proven a success on the export market, having been selected to serve in the air forces of 25 nations. The F-16 is the largest Western jet fighter program with over 4,400 aircraft built since production was approved in 1976. Though no longer being purchased by the U.S. Air Force, advanced versions are still being built for export customers.
The model is originally created in Maya 7 with default shader.The package also includes a 3ds Max file with Default Scanline shader. The 3ds Max file in the package comes with model, material, texture all included. The preview images are rendered in maya with default software renderer.
The cockpit cover can be open. The landing gear can be stretched/hiden. The model is animatable.
|| Geometry ||
Poly counts: 1271968 tri poly
The model in maya7 version contains default materials only.
The model in 3d max scanline version contains default materials only.
The model has 12 texture maps altogether.The texture resolution for the main parts is 3072x3072:
textures for plane (3072x3072, 4 pieces)
textures for missile (1536x1536, 2 pieces)
textures for other parts (1024x1024 or lower, 6 pieces)
|| PRESENTATION IMAGES ||
The preview images are rendered in maya with default software renderer.
|| scale ||
Model is built to real-world scale.
Units used: Meters. Model is 15 meters long.