Cartoon Teenage Student H1O1 Sculpt

All Extended Uses
Included Formats
ZBrush 4r7
Other txt
OBJ obj

Don't see the file format you need?

Free File Format Conversion

Have questions? Chat with us now.

Live Chat Now 24/7
3D Model Specifications
Product ID:930675
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since July 2010
Currently sells 308 products
Product Rating
....::: PRODUCT OVERVIEW :::....
This is a 3d sculpt of cartoon teenage student with a messenger school bag and a stack of books. It is one amongst many in he Cartoon Student Series. Visit my page to see more products in this series.

This character is built to real world scale and is 5 feet 9 inches tall

H1(hair 1) -> Long Hair
H2 (hair 2) -> Ponytail Hair
O1 (outfit 1) -> Blazer (suit)
O2 (outfit 2) -> Pullover (long sleeve sweater)
O3 (outfit 3) -> Sweater vest

This product is H1O1, which means, cartoon teenage student with a long hair style and a blazer school uniform ensemble.

....::: ZTL DETAILS :::....
Product is provided in obj and .ztl format. You need to have Zbrush 4r7 or above to open .ztl file.

This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of subtools range any where from 1 to 10 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.

**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download

....::: UV MAPPING :::....
All meshes have been UVed

TEXTURES :::....
IMPORTANT: This product does not come with any textures. The colors and paint work showcased in the preview images is a combination of zbrush materials and polypaint(zbrush's equivalent to vertex baked texturing). To produce texture maps from polypaint you must use zbrush's Multimap exporter plugin which ships with Zbrush 4.

**Link to free youtube tutorial on how to use Multimap
exporter is included with product purchase.

The product uses materials that ship with zbrush 4 and simple diffuse colors for each asset. You can easily change the colors and materials of any part of this model to suit your project's needs.

....::: POLYGON COUNT :::....
The polygon and vertex count specified above is based on the combined poly count of the lowest subdivision level of this character.

Character -> 36,635 polys, 37,760 verts
Messenger bag -> 16,642 polys, 16,204 verts
Stack of Books -> 12,145 polys, 12,146 verts

....::: OBJ DETAILS :::....
The .obj files of the character are provided in 3 different subdivision levels and the can be re-exported from the ztl file if needed.
Related Products
More Products by Artist