Zombie

All Extended Uses
Included Formats
3ds Max 2013 Default Scanline
Autodesk FBX 2013
Other

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3D Model Specifications
Product ID:934457
Published:
Geometry:Polygonal
Polygons:6,758
Vertices:7,491
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since June 2014
Currently sells 17 products
Achievements:
Unrated
Product Rating
Description
Represent the Zombie Male Character.

PBR (Physical Based Rendering) Ready..
That means that textures are calibrated for use in most upcomig game engines with new PBR technology, but you can also use added standard(specular/gloss) textures.

The model has wide range of mesh resolutions (5 LOD´s)

it can be used for close up rendering and games (see also screenshots)

LODS:
13.060 triangles (handmade)-100%
9.494 triangles (script) - 75%
6.075 triangles (script) - 50%
2772 triangles (script) - 25%
937 triangles (script) - 10%


Package includes 3ds max 2013 scene with skinned Model + separate exported model in FBX format. So it can be import in most 3d applications.


* Body Textures 4096x4096 in TGA format
   (albedo,diffuse,specular,normal,gloss,metalness,ao)

* Hair Textures 4096x4096 in TGA format
(albedo,diffuse,specular,normal,gloss,metalness)


RIG are done with biped / skin . All 5 lods are skinned
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Texture tip:

If you use specular/gloss workflow use these textures:
diffuse,normal,specular,gloss,ao

If you use new metalness/gloss workflow in your shading use these textures:
albedo,normal,metalness,gloss,ao


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Inside package:

3ds Max 2013 scene
Textures
FBX 2013 Character + LODS
Marmoset Scene with Materials
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