A detailed and accurate model of a classic Vans Slip-On shoe.
The model is a subdivision surface object with unwrapped non-stretching UV maps. The different parts of the shoe have their own UV channels. It comes with these bump maps for the different UV channels:
- Back Seam (2k)
- Fabric (tileable) (1k)
- Main Seam (4k)
- Seam Bump (1k)
- Sole Inner (1k)
- Sole Front (2k)
The colors of the shoe are in the materials and not in the textures, so they can be easily be changed to anything else or a pattern. The vertices and polygon count are for one shoe.
The model was created with LightWave 3D and the presentation images are rendered with LightWave 3D. The 3ds Max version are manually converted, geometry and UV's are identical to the LightWave version and similar materials are setup with Mental Ray. The LightWave materials are designed with LightWave's built in Node Editor. The object is in Real World Scale. Obj export is available as well which can be imported into most 3D packages available.