Titan class destroyer. Armed with 40 capital missile tubes, and 50 turrets (lasers, particle accelerators, railguns, RAM and CRAM point defense turrets). Ship is around 250m long. (model is realscale).
Original design by me, never used. Very high detail model with lots of detail and large maps for paneling; ideal for closeups. Works well with my other models. (The Cerberus class fighters shown on some pictures are not included.)
Complete with 50 independent movable weapons turrets (jointed), huge texture-maps, four fighter bays and a large main dock ('furnished') with moving doors, 100+ lights, etc. Weapons can be used separated from ship and are provided as as separate object. Changing base color is easily done by simply swapping color maps (about a dozen other simple colors are shipped, using a camo is also supported).
Technical note: Model was developed in Lightwave 3D 11.5 and coverted to other formats with Deep Exploration 5.5. Two LWO versions exists; one with simple, layered planar maps and procedurals (uses less memory) , and a burned in UV mapped (more memory, however simplier). UV mapped version uses more large 8000x8000 textures and procedurals too. Procedural textures are impossible to convert, but they are easily reproduced in other programs. If you are using the LWO/LWS version, you won't need any afterwork; it is render-ready. However some of the converted versions might need some work to rebuild the original textures or to fit the turrets.