High quality model of statue Moses by Michelangelo Buonarotti intended to add more details and realism into your projects. Originally re-modelled in Zbrush 4R7 and 3ds max 2016 from high resolution scan of original statue.
Great for artistic studies
The model is to scale. Unit system is set to metric, model is set to cm. Real-world scale Has sufficient quality for close up renders. Geometry is quads. No turbosmooth needed.
1 object - statue
non-native polygon count : 18 909 polys
non-native vertex count :18 907 verts
non-native polygon count : 302 544 polys
non-native vertex count : 302 542 verts
19 362 816 polys,19 362 814 verts
body texture 8192x8192
Normal map of body 8192x8192