This is an extremely detailed snowy mountain, using tilable procedural shaders based on slope and height.
It is the product of months of research and work. Perfect for VFX, Advertisement, Learning or whatever you can think of using it for.
The second thumbnail is a pure render with no post production. The other thumbnails does include minor post work.
Post effects consists of Fog, contrast, color adjustments, and a background sky, nothing more.
The max file does include VrayEnvironmentFog
Includes two 3ds Max files
* 1 max file with the terrain + shaders + lighting
* 1 max file with all the above + Forest Pack -Trees, -boulders and -grass. All the geometry used in Forest Pack are also included in the file.
Includes one 15000 x 7500 Day HDRI
This HDRI was used in the Primary Product Shots which are the first two thumbnails. It is a basic HDRI I created using 3D software. The HDRI's used in the other renders are not included.
All shaders are vray compatible shaders
- Forest Pack Trees and Rocks accumulate snow as they move up the mountain using some advanced procedural shaders all native to 3DSMAX
- The mountain color shaders are all procedural based and tileable, therefore you can render very high res images. I have rendered up to 6K images and the detail held up really well.
- Snow, rock and grass are distributed using height and slope falloff masks. The main snow layer is applied using a prerendered 8K mask though, but edges are smoothed further using an additional layer of angled snow, therefore you could render closeups.
- Water Depth is controlled using a ramp to adjust colors. This also affects the Forest Pack rocks under the water.
There is one unique mountain in this file, the background mountain is a copy and rotated.
When you open the file you will see a preview mountain. This isn't the render version, it is a preview version used for Forest Pack distribution. The render version is a flat plane below that surface with a 8K Displacement map applied.
VrayDisplacement is applied using 2D displacement mode with a resolution set to 4K wich equates to 16 Million polygons, you can lower this for less ram usage or change it to 3D mode.
Keep in mind that the displacement map is 8K so it is possible to obtain even more detail than any of the renders I have done.
-All maps have been renamed
-All objects have been renamed
-Objects are neatly organised in layers
- Forest Pack 3.9.2
- Vray 2.2
Forest Pack was used in one of the 3ds Max files supplied. The other file requires Vray, as it only contains the terrain and lighting information.