The max files contain 2 versions of the model, one with high poly snow mesh (around 10 milion polygons) and then somewhat lower polygon version of the snow mesh. The 'lower' is still pretty high and totally useable version with a snow mesh with around 3 milion polygons.
The archive 'Vray-Proxy.rar' contains the proxy of the 10 milion polygon mesh with Vray and Standard materials (libraries) present, so you can easily and straight away make for example whole forest of these trees and not bother with creating the proxy version yourself.
The archive: 'SnowTreePlainWithourSnowMesh_FrostPluginCompatibleFile.rar'
Contains the procedural uncollapsed mesh made by standard 3ds max particles and a plugin mesher called 'Frost'. You need the Frost plugin to open this file and change the mesh (if you want to). The original max files contain the collapsed mesh (no frost or any other plugin needed) and the particle system (if you need it and want to build a new different snow mesh using some other mesher (3ds max standard for example)).
V-Ray and Standard materials are avaiable. The textures are in the 3ds Max file archive.
Compatible with 3ds Max 2009 and higher versions.
Detailed model, enough for close-up renders. Originally modelled in 3ds Max 2009. Different formats avaiable.
Correctly scaled accurate representation of the original object, no additional work needed.
Objects are in their own layer. Each item has unique name. No part-name confusion when importing. Centered on 0,0,0.