Scratched Surface Shader Pack

All Extended Uses
Included Formats
Blender 2.7
Autodesk FBX

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3D Model Specifications
Product ID:894727
Geometry:Polygonal Quads/Tris
UV Mapped:No
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2014
Currently sells 39 products
Product Rating
Scratched Surface Shader Pack

Are you tired of those aseptic and unnaturally clean Faces that look like they where never been touched? Do you want to create a postapocalyptic Scene with a lot of worn Faces?
Then this Shader and Texture Package is perfect for you!

This Shader Pack for Blender Cycles contains one Basic Setup and two preinstalled Materials to create almost every Surface to be scratched.

The given Materials are:

General Scratches Shader: This is a Basic Setup Shader to create whatever Material you want to scratch. You just need to plug in a Base Material and a Scratches Material.

Scratched Painted Metal: If you want to design a Post Modern Sci-Fi Weapon, Construction Site Machine , or if you want to set up a futuristic Power Armor,
this Shader is ready for you. Just Set the Colors you like, and choose Scratches from five different Scratch Texutre Maps.

Scratched Glass: Whenever you are tired of nice an clean Glasses, just use this one to age every Glass Surface according to your needs.

Along with the Shader Pack you will geht five Textures of Scratches, 4096x4096 in Size, Seamless tileable and of *.png Filetype. These Textures a royalty free in use,
so you can also use them or parts of them as Texture Paint Brush or whatever you like.

Vertex Paint is supported for all Shaders, but you do not have to use it - this Option can be simply pluged in if needed.

For Inserting a Material into your Scene simply Choose 'File --> Append'' Then Choose the given Shader Pack Blend File. Then Choose your Material. Please note that some Shader need an UV Unwrapped Model (See Blender Wiki for more Information).

For Inserting the Images Textures that are not linked to the given Materials, simply Choose 'File --> Append'' Then Choose the given Shader Pack Blend File. Then Choose 'Images', here
you will find all the Textures.
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