This lowpoly spaceship is perfect for mid range footage or using ingame with attention to performance.
Textures are calibrated for new Metallnes-Gloss shader workflow!
If you want to use Specular-Gloss workflow you can simple convert this in photoshop without loosing quality. (see picture info inside package).
Textures are also compatible inside Unity gameengine PBR Shader..
Voyager model was rendered in Marmoset Toolbag 2.07.
Model come as one mesh and
one unique non-overlaping uv.
so just drag&drop into scene and play or animate!!!