Low-poly model - PBR Game Ready.
Tested in UE4
Rendered in Marmoset Toolbag
1024x1024 | Metalness & Specular Workflow |
- Base color
- Normal map
- Height map
- Native format 3ds Max 2014
- Normal map was baked from a high poly model
- Polygons are all quads or tris, no n-gons
- Efficient use of the UV space
- Pivot point centered at 0:0:0
- Model scaled to approximate real world size (centimeters)
- 2 channel for Light map
This texture was made with Substance Painter. The Substance Painter file is available to download.