An astonishing achievement of Neolithic man, the central circle at Stonehenge is marked by thirty huge sandstone monoliths in an iconic monument recognised the world over.
Earliest work on the site was thought to have started 2800-3500BC, whilst the central stone circle between 1400-1800BC, bridging the late Stone Age and early Bronze Age.
This scene contains four uniquely modelled & textured stones, using quality shader maps, re-orientated & positioned to deliver the Stonehenge central stone circle economically. The shader maps for the grass setting are tileable.
The polycount can be reduced to less than half by removing blades of grass from the scene.
Shader maps are included within the 3ds max ZIP file;
Shader maps: Stones 2048 X 2048 pixels, Color, Specular & Normalbump
Shader maps: Grass 800 x 800 pixels, Color, Specular & Normalbump
Format: 24bit rgb BMP (*.bmp)
Standard materials only. Rendered using mentalray.
World size: Approximate scale only.