Archive contains a *.max scene for Vray a in 3ds Max 2010 + OBJ, two mat library materials (one for vray, respectively, and the second - for the corona), and texture renderings.
To use the model in Corona Render you can import materials from *.mat libary and assign them in vray scene or importiroat obj in a clean scene and assign him corona materials from the library.
In the *.max scene vray materials are already contained in the material editor.
Attention !!! Libraries * .mat was exported from 3ds Max 2012 and, accordingly, can not be opened in earlier versions.
Objects, textures, and materials names have adequate individual names in the Latin alphabet.