A simple terrain, containing vast open areas, and mountains. Built to be around 5km x 5km.
All texture maps are at 4k PNGs, with the exception of the heightmap which in addition to a png variant, has a 4k r16 variant.
Also includes a heightmap file, so you can easily create higher/lower res models.
Simply use the displacement modifier in max, and load this texture, increase the scale and the mountain should begin to take shape. Be sure to sub-divide the surface you use the displacement modifier, to ensure all the details included in the heightmap show up.
Comes with Diffuse, Normal, Albedo, and AO maps. Perfect for any game engine.