Originally modelled in 3ds MAX2010. Final images rendered with Mental Ray and taken from 3ds max and Unreal Development Kit (UDK) editor viewports.
It's intended for game developers to use it in AAA FPS titles.
- High quality model - correctly scaled accurate representation of the original KaBar Bull Dozier combat knife.
- Model is fully textured with all materials applied.
- Realtime standard 3ds MAX2010 shader set up
- High resolution detailed textures.
- All textures correspond to game engines requirements.
KaBar_DM_2048x1024.TGA, Diffuse Map
KaBar_NM_2048x1024.TGA, Normals Map
KaBar_DM_2048x1024.TGA, Specular Map
Some smoothing issues may take place when render with default 3ds max Scanline and Mental Ray renderers. That's because the Normals Map has been created for correct appearance in realtime DirectX and UDK shaders.
Hope, it'll save your time and money.
Please do not forget to rate it :)