HY Food Truck

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "citroen", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Jul 29, 2016
CheckMate Pro Certified
3ds Max 2014 Native V-Ray 3.30.05
Other Formats
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1057620
Published:
Geometry:Polygonal Quads/Tris
Polygons:454,749
Vertices:764,559
Textures:Yes
Materials:Yes
Rigged:No
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2007
Currently sells 186 products
Achievements:
2 Ratings Submitted
Product Rating
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "citroen", is not affiliated with or endorsed by the original rights holders.

Description
HY Food Truck Citroen

Ready to RENDER. HDRI map included
High quality model for TurboSmooth
Originally created with 3ds Max 2014
Model prepared for V-Ray 3.30.05
Included Light in the scene - VRay Dome
Includes high-resolution textures
Includes Formats FBX and OBJ (not smoothed)

[ USAGE ]
- This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, low poly models, intended for game/realtime/background use, etc
- The model is accurate with the real world size and scale

[ GENERAL ]
- Model is built to real-world scale
- Units used: m
- Scene objects are organized by groups
- No third-party renderer or plug-ins

[GEOMETRY]
No smooth:
Polygons: 454749
Vertices: 764559
Subdivision Level 1
Polygons: 3631058
Vertices: 1838149

[TEXTURES ]
Textures Formats: JPG, PNG
High-resolution textures number: 65

8192 x 8192
6144 x 6144
4096 x 4096

[ ADDITIONAL NOTES ]
- File formats other than 3ds Max exported as base mesh (not smoothed)
*If you have any questions, you can contact me through support. Just send a support ticket! *

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