Heckler & Koch MG4

Editorial Uses Only
The intellectual property depicted in this model, including the brand "heckler and koch", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 6, 2012
CheckMate Pro Certified
3ds Max 2012 Native mental ray 3.9

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3D Model Specifications
Product ID:708367
Published:
Geometry:Polygonal Quads/Tris
Polygons:207,885
Vertices:211,196
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since April 2004
Currently sells 51 products
Achievements:
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brand "heckler and koch", is not affiliated with or endorsed by the original rights holders.

Description
Heckler & Koch MG4 machine gun.

The geometry is two kinds ,parts that are meant to be subdivided by a turbosmooth modifier instanced between them, and the remaining parts stay as they are. Turbosmooth iterations should be at 2 for best quality, in close up shots. For away shots, even at 0 iterations there is no noticeable change in quality.

The moving parts of the gun are pivoted correctly so they can be rotated to make the gun 'fold up' to be carried by a trooper.

-stock folds up
-front sights fold down
-carry handle opens up
-casing exit door closes
-stand legs open up and extend

the ammo belt is rigged with spline ik, so by selecting the first bullet (name: bullet) and changing the amount '% Along path' in the animation tab, the bullets move along the belt and enter the chamber.

Texture resolutions :
2048x2048
1024x1024
512x512
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