3d model of Dextre SPDM Iss module.
The model was modeled in 3ds Max.
All model is 100% smoothable and easily editable (TurboSmooth, HyperNURBS modifier).
In 3ds max version, this model is organized cleanly on layers.
The rendering is setup in Vray.
In the 3ds Max version, the Vray lighting and setup file is also included.
Tissues are made through displacement and normal maps.
On Vray version all displacement are active and are applied with vray displacement mod(2d mapping type).
Include another 3ds max Vray file version, without displacement, where only normal map is applied to the tissues.Displacement map, is present in the slot materials but is turn off.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use Vray).On this version tissues have normal map activated.
Displacement map, is present in the slot materials but is turn off.
No 3rd party plugin needed.
Lighting is included only in the 3ds Max version and materials may appear different in other program formats.
On 3ds max format ,moving parts of the Dextre Module have a helper to allow main rotation
Real world scale.