M16A4 Rifle

All Extended Uses
Included Formats
Oct 25, 2013
CheckMate Lite Certified
3ds Max 2013 Native Default Scanline
3ds Max 2010 Default Scanline
Other Formats
Autodesk FBX
OBJ
Other Files
m16a4_smalltextures.zip
Smaller 1024x1024 Textures
m16a4_highpoly.zip
Highpoly Model/Baking Scene

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3D Model Specifications
Product ID:776385
Published:
Geometry:Polygonal Quads/Tris
Polygons:10,471
Vertices:11,120
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since January 2009
Currently sells 252 products
Achievements:
1 Rating Submitted
Product Rating
Carlos_Andres115
Sep 21, 2014
Great quality product
Description
M16A4 is intended for game/realtime/background use.

This model is not intended for subdivision.

This is a high quality, low poly asset originally modeled in 3DS Max 2013. The normal map was baked from a high poly model, making this product look very detailed without using many polygons.

The main renders were done using Marmoset Toolbag. The wireframes are from the 3ds Max viewport and there are also renders from the Unreal Development Kit (UDK).

This weapon is designed to be fairly modular. The carry handle, hand guards, 5.56x45mm NATO bullets, and AN/PEQ-15 laser illuminator can be repositioned or removed entirely depending on your preference. Other parts such as the trigger, charging handle, and ejection port cover are ready for animation.

||SPECS||

Low Poly Model (9 Objects)

|| Geometry ||

Weapon consists of separate objects linked in the following hierarchy (3ds Max versions only):

m16a4_base
    m16a4_magazine
    m16a4_carryhandle
    m16a4_ejectionportcover
    m16a4_handguard_right
    m16a4_handguard_left
    m16a4_trigger
    m16a4_charginghandle
    m16_anpeq15

19427 Total Tris
10471 Total Polys
111120 Total Verts

Polygons are all quads or tris, no n-gons
Model unwrapped manually to make most efficient use of the UV space
Model scaled to approximate real world size (inches)
Approximate dimensions: W:40.0'' x L:4.1'' x H:11.0''
Model near origin, above ground plane
All materials and objects named appropriately
Tested in Marmoset Toolbag (see renders)
Tested in the UDK (see renders)
No special plug-ins needed to use this product
3ds Max 2010 version also available
.obj and .fbx versions exported from 3ds Max 2013. Note that all the geometry has been grouped into one object for these exported versions.

|| Textures ||

4096x4096 diffuse, specular, normal and gloss textures
Textures in .tga format
Model texture paths are stripped
I've also provided the textures at a smaller 1024x1024 resolution as a separate download in case you want them.

|| Bonus ||

The high poly model/baking scene used to bake the texture maps is also included as a separate download upon purchase of this product.
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