Interior AC

All Extended Uses
Included Formats
3ds Max 2015 Default Scanline
Autodesk FBX

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3D Model Specifications
Product ID:950115
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2009
Currently sells 257 products
1 Rating Submitted
Product Rating
Interior Air Conditioner is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.


Low Poly Model (1 Object)

• interiorac

|| Geometry ||

Bokshelf and books combined:

• 1124 Total Tris
• 573 Total Polys
• 633 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:32'' x L:6'' x H:20''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Source Engine
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 1024x1024 diffuse, specular, normal, gloss and ambient occlusion (AO) maps

• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped

* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor. Unreal Engine 4 and Source Engine will need the green channel inverted.
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