Hangar

All Extended Uses
Included Formats
Mar 20, 2014
CheckMate Lite Certified
Lightwave 11.5 Native Default Scanline 11.5
Other Formats
3DS
OBJ
Other Files
factory_readme.txt
Readme
uv map templates.rar
UV map templates for the office signs and gates

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3D Model Specifications
Product ID:806162
Published:
Geometry:Polygonal Ngons used
Polygons:1,025,743
Vertices:1,277,110
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since December 2007
Currently sells 48 products
Achievements:
Unrated
Product Rating
Description
Large industrial building built from light structure elements.It can be used as a medium sized factory, an assembly hall, a warehouse, or even a hangar for larger planes.

Main features:
- Two large sliding doors (width: 34m, height: 13m) to help moving in or out oversized things, like planes or assembled machinery
- Five huge triangular roof windows and windows all around the building
- Two office floors (about 10 above ground level), that provides 28 large offices for support personnel
- Two elevators and two starway to office floors
- Complete lighting solutions (more than 120 ceiling lamps)
- Support pipelines and equipment for fresh air supply, fire extinguisher, power cables, etc.
- Side doors for personnel or small ware
- Solar panels on the roof for green operation
- One mobile reflector for local illumination

Overall dimensions are 88m (width) x 23.9m (height) x 117.6m (length) (without the roof the building is 16m high).

Note: Fighters shown on some pictures are not part of this package. This model was developed in Lightwave 3D 11.5 and coverted to other formats with Deep Exploration 5.5. The LWO should work on any version of Lightwave from version 6. During rendering I used the Skytracer2 plugin (standard part of LW11.5), but you possibly won't need this plugin.
The LWO version uses lots of prodecurals and some layered image maps. They are impossible to convert, but are easily reproduced in other programs. If you don't want to tinker with textures, there is a full body UV mapped version included, that uses baked maps for the walls and roof.
If you are using the LWO/LWS version you don't need any afterwork; it is rendering ready.
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