PRODUCT TITLE – Gas Can 3
Another one american gas can (jerry can). Model 303. 5 U.S. gallon’s. In normal condition. Made in U.S.A. All original trademark’s has been removed. Model clean and ready for drive. Be carefull - flammable!
Model topology (if desired) can be more well, easy and deep optimized. Diffuse texture is very neutral, you can also use this texture for creating any different can colors. If you want use this object for real-time scenes and etc, you can replace current reflection map on your reflection map (or cube-map of your scene, or real-time reflection shader). Model ready for uses in games and been tested in Unity3D engine.
Package included 3 high-resolution textures (2048x2048) and one (1) reflection map (1024x1024 – can resized to very small map). One model and one material. Two Omni lights source (can be removed and model still looks well) and one Skylight light for soft shadows. Standart 3D Studio MAX render without any external renderers or tech-solutions. Just open and render. That's all.
Native file format is 3D Studio Max 2010, but for best integration in package included versions of this model in OBJ and FBX formats.
OBJ and FBX included only as model geometry. Lights, cameras and other specific sources exported from 3D Studio MAX can work with the other different software uncorrectly. Textures after import this OBJ and FBX in different software you can assign manually. Hope you understand why i do it. I apologize for any inconvenience that this causes.
1. Exported formats has no bugs, UV works correctly. Obviously there is no light in additional formats.
2. Like all my scenes this scene is handy to use and easy to modify. In this product there is no problem with multiplied materials and textures. Object has assigned only one material so there is no annoying Multi/Sub-Object materials.
3. Each scene used standard lights and you have no problems with the external specific renders. Just open scene and made a click on the render icon. 3D - it's easy.
Thank for Your time. Have a nice day.