|3ds Max 2008||Default Scanline|
|3ds Max 2008||V-Ray 1.50.17|
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May 21, 2015
|Worth every penny.|
I needed a believable robot based on real industrial design principles for a video game. This asset was perfect and is exactly what I was looking for to represent the photo-real look of the game.
The FBX version imported correctly into Unity 5 with no errors, and was immediately usable as a humanoid with Mecanim. I did have to assign textures to various material slots, but it was easy to do so and I now have an amazing looking animated robot in my game.
I will have