A game ready fantasy dragon themed temple scene. Textured with two diffuse and normal maps both at a resolution of 2048 by 2048. This only the front half a temple as the building is designed to be imbedded or fasten to a mountain. The dragon head normal map was transferred from a sculpt mesh from Zbrush. The back of the building has been capped for lighting purposes. The scene includes grass, background rocks, and a few plants.
Textures - 2 Diffuse Maps at 2048 by 2048
- 2 Normal Maps at 2048 by 2048