Stylish design suitable for product cartoon. (Model has Completed: Texture high quality, Blendshape create control for face, Hands, Leg, Ear, Tail Create bone and rig, Animation, create Light, and setting render ).The model is suitable for use in broadcast, high-res film close-ups, advertising etc.
Originally created with 3D Maya 2011. With file format ma, mb, fbx and obj.
Rational polygon count (Hat 464 polygons, 474 verts; Face 4118, polygons, 4510 verts; Body 2758 polygons, 2839 verts; Hands 1586 polygons, 1594 verts; Shoes 2756, polygons, 2784 verts; Tail 268, polygons, 273 verts..., All object with 13942 polygons and 14514 verts. Edge loop based clean topology. Quadrilaterals are all, less triangles.
Total number of textures is 10. Colors include texture, Normal and Displacement ... All Texture Texture with size 8192x8192 format JPG. Unique eye with size 4096x4096..
4:RIG and READY ANIMATION.
Model already rigged, and ready for any animations. Along with 28 state of the expressive motion made Blendshape. Viewport sliders give full control of the face - mouth, eyes, iris, brows, jaw. Facial expressions: mouth open; smile (close); smile (open); anger;tired; frown; jaw left-right; jaw front; eyebrows left up-down (both or separately), etc.
Render is mental ray and standard scanline. No plugins needed. No post production of the images.
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