Cartoon Mushroom Village

All Extended Uses
Included Formats
3ds Max 8 Default Scanline
Autodesk FBX
OBJ
Previews

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3D Model Specifications
Product ID:816442
Published:
Geometry:Polygonal
Polygons:456,666
Vertices:228,342
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since May 2009
Currently sells 157 products
Achievements:
5 Ratings Submitted
Product Rating
Description
Low poly of Cartoon Mushroom Village made with 3D Studio Max

The scene contains all the objects visible in the presentation picture, for ALL formats:

- 6 diffrent shapes of mushroom
- The ground.
- The bush.
- The flowers.
- the stonewall.
- The wheelbarrow.
- the well.
- the fork.
- The grass
- The scale


In the .Max file, the grass is made with the plugin Hair and fur, included into the standard tools of
3D Studio Max, and converted into mesh for the exchange formats (.obj, .fbx)
The lights are set for volumetric light effect.
You just need to put the mushrooms and the different objects where you want and ajust the camera.
No special render engine needed, just unzip and render.

The mesh is clean and quad only. The polycount (456666) concerns the amount of ALL objetcs. Mushrooms have an average
of 5000 polygons.

All parts of mushroom (door, windows, etc..) are separated objects, so you can use them separately (open, close ...)
this model is perfect for game, animation, or illustration. Textures are large enough to be used with a close view.

Textures and materials are included into each archive. available formats: (.Max 8, .Obj, .fbx)
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