Bloodhound not UVed

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Included Formats
ZBrush 4r7
Other txt
OBJ

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3D Model Specifications
Product ID:941076
Published:
Geometry:Polygonal Quads/Tris
Polygons:16,050
Vertices:16,178
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since July 2010
Currently sells 302 products
Achievements:
Unrated
Product Rating
Description
This is a 3d model of a moderately vascular neatly groomed male bloodhound.

This character is set to real world scale and is 64 cm tall, approximately ~2.09 ft (the average height of a bloodhound)


GEOMETRY LIST
------------------------
body
eyes
Whiskers
top gums
bottom gums
top teeth
bottom teeth
tongue
testicles



.ZTL DETAILS
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Product is provided in obj and .ztl format. You need to have Zbrush 4r7 or above to open .ztl file.

Two .ztl files are provided. one with the Bloodhound in a relaxed pose and the other in a pose more suitable for rigging.

This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of subtools range from 1 to 9 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.

**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download

UV MAPPING
---------------------
None of the meshes have been UV mapped

POLYGON COUNT
----------------------------
The polygon and vertice count specified above is based on the combined poly count of the lowest subdivision level of this character.

Subdivision level 1: 16,050 polys, 16,178 verts
Subdivision level 2: 64,148 polys, 64,368 verts
Subdivision level 3: 249,872 polys, 250,152 verts


.OBJ DETAILS
-------------------------
The .obj files of the character are provided in subdivision 1,2 and 3. These subdivisions and more can be re-exported from the ztl file if needed.


*The posed version of this character with it's ears and tongue hanging is included as a separate folder with the term _naturalPose appended to it.
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