These aviators will make your scene/character cooler than anybody else. They feature a realistic lens with procedural smudge texture, metallic frame, and plastic ear pieces.
Everything is parented to the main frame of the glasses so, you can move the whole mesh by moving the main frame. Also, the frames that go over the ears can be rotated realistically along the Z axis, rotation along the XY axis' is locked.
The lens material has a procedural noise texture plugged into the roughness value of the glossy node, it can be removed to have a perfect reflective surface. The reason behind the texture is to make the lens look lightly scratched/smudged.
*Originally made with/for Blender3D.*